CALLOUT(9) Kernel Developer's Manual CALLOUT(9)

callout_init, callout_destroy, callout_halt, callout_reset, callout_schedule, callout_setfunc, callout_stop, callout_pending, callout_expired, callout_invoking, callout_ack
execute a function after a specified length of time

#include <sys/callout.h>
void
callout_init(callout_t *c, u_int flags);
void
callout_destroy(callout_t *c);
void
callout_reset(callout_t *c, int ticks, void (*func)(void *), void *arg);
void
callout_schedule(callout_t *c, int ticks);
void
callout_setfunc(callout_t *c, void (*func)(void *), void *arg);
bool
callout_stop(callout_t *c);
bool
callout_halt(callout_t *c, kmutex_t *interlock);
bool
callout_pending(callout_t *c);
bool
callout_expired(callout_t *c);
bool
callout_active(callout_t *c);
bool
callout_invoking(callout_t *c);
void
callout_ack(callout_t *c);

The callout facility provides a mechanism to execute a function at a given time. The timer is based on the hardclock timer which ticks hz times per second. The function is called at softclock interrupt level.
Clients of the callout facility are responsible for providing pre-allocated callout structures, or “handles”. The callout facility replaces the historic UNIX functions timeout() and untimeout().

The callout_init() function initializes the callout handle c for use. No operations can be performed on the callout before it is initialized. If the flags argument is CALLOUT_MPSAFE, the handler will be called without getting the global kernel lock. In this case it should only use functions that are multiprocessor safe.
callout_destroy() destroys the callout, preventing further use. It is provided as a diagnostic facility intended to catch bugs. To ensure future compatibility, callout_destroy() should always be called when the callout is no longer required (for instance, when a device is being detached). The callout should be stopped before callout_destroy() is called by calling callout_halt(). Note that callout_stop() shouldn't be used for this purpose.
The callout_reset() function resets and starts the timer associated with the callout handle c. When the timer expires after ticks/hz seconds, the function specified by func will be called with the argument arg. If the timer associated with the callout handle is already running, the callout will simply be rescheduled to execute at the newly specified time. Once the timer is started, the callout handle is marked as PENDING. Once the timer expires, the handle is marked as EXPIRED and INVOKING, and the PENDING status is cleared.
The callout_setfunc() function sets the function and argument of the callout handle c to func and arg respectively. The callout handle must already be initialized. If a callout will always be used with the same function and argument, then callout_setfunc() used in conjunction with callout_schedule() is slightly more efficient than using callout_reset().
The callout_stop() function requests that the timer associated with the callout handle c be stopped. The PENDING and EXPIRED status for the callout handle is cleared. It is safe to call callout_stop() on a callout handle that is not pending, so long as it is initialized. callout_stop() will return a non-zero value if the callout was EXPIRED. Note that callout_stop() can return while the callout is running on a different CPU or at a different interrupt priority level on the current CPU. It can only be said to prevent the callout from firing in the future, unless explicitly re-scheduled. To stop a callout and wait for completion, use callout_halt().
callout_halt() acts much like callout_stop(), but waits for the callout to complete if it is currently in-flight. callout_halt() may not be called from a hard interrupt handler as it will sleep if the callout is currently executing. If the callout can take locks (such as mutexes or RW locks), the caller of callout_halt() must not hold any of those locks, otherwise the two could deadlock. To facilitate this, callout_halt() can optionally release a single mutex specified by the interlock parameter. If interlock is not NULL and the calling thread must wait for the callout to complete, interlock will be released before waiting and re-acquired before returning. If no wait is required, interlock will not be released. However, to avoid race conditions the caller should always assume that interlock has been released and reacquired, and act accordingly.
The callout_pending() function tests the PENDING status of the callout handle c. A PENDING callout is one that has been started and whose function has not yet been called. Note that it is possible for a callout's timer to have expired without its function being called if interrupt level has not dropped low enough to let softclock interrupts through. Note that it is only safe to test PENDING status when at softclock interrupt level or higher.
The callout_expired() function tests to see if the callout's timer has expired and its function called.
The callout_active() function returns true if a timer has been started but not explicitly stopped, even if it has already fired. callout_active(foo) is logically the same as callout_pending(foo) || callout_expired(foo); it is implemented as a separate function for compatibility with FreeBSD and for the special case of TCP_TIMER_ISARMED(). Its use is not recommended.
The callout_invoking() function tests the INVOKING status of the callout handle c. This flag is set just before a callout's function is being called. Since the priority level is lowered prior to invocation of the callout function, other pending higher-priority code may run before the callout function is allowed to run. This may create a race condition if this higher-priority code deallocates storage containing one or more callout structures whose callout functions are about to be run. In such cases, one technique to prevent references to deallocated storage would be to test whether any callout functions are in the INVOKING state using callout_invoking(), and if so, to mark the data structure and defer storage deallocation until the callout function is allowed to run. For this handshake protocol to work, the callout function will have to use the callout_ack() function to clear this flag.
The callout_ack() function clears the INVOKING state in the callout handle c. This is used in situations where it is necessary to protect against the race condition described under callout_invoking().

The callout facility performs locking internally in order to guarantee the atomicity of individual operations performed on callouts. It does not provide life cycle management of user-provided callout data structures, nor does it ensure that groups of operations (multiple function calls) are performed atomically. These aspects of callout management are the responsibility of the user of the callout facility.
Scheduled callouts may be active concurrently in a context different to the user of the callout facility: on another CPU, or at a different interrupt priority level or thread on the current CPU. The callout facility provides only one guarantee in this regard: any given callout will never have multiple concurrent invocations.

condvar(9), hz(9), softint(9), workqueue(9)

The callout facility was implemented by Artur Grabowski and Thomas Nordin, based on the work of G. Varghese and A. Lauck, described in the paper Hashed and Hierarchical Timing Wheels: Data Structures for the Efficient Implementation of a Timer Facility in the Proceedings of the 11th ACM Annual Symposium on Operating System Principles, Austin, Texas, November 1987. It was adapted to the NetBSD kernel by Jason R. Thorpe.
November 21, 2014 NetBSD-current